AI Insights · Timothy · April 2024
Top 5 Three Kingdoms Games Performance in the US for Q1 2024
In Q1 2024, the top 5 Three Kingdoms games on a unified platform in the US showed varied performance in weekly downloads, revenue, and active users.
In Q1 2024, the performance of the top 5 Three Kingdoms games on a unified platform in the United States varied significantly across different metrics such as weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
代號鳶-沉浸式劇情卡牌手遊 from Qookka Games exhibited a dynamic performance in weekly revenue, starting at approximately $43K in the first week of January and peaking at about $144K in the final week of March. Weekly downloads saw a significant spike towards the end of the quarter, reaching 6.7K in the last week of March. The game also maintained a steady increase in weekly active users, climbing from around 21.6K to 29.2K throughout the quarter.
Reigns: Three Kingdoms by Netflix, Inc. did not generate any revenue during this period. However, it maintained a consistent trend in weekly downloads, ranging from 1.6K to 3.1K, with a slight increase towards the end of March. The weekly active users also showed a gradual increase, starting from 14.3K and ending at approximately 16.9K.
Dynasty Legends 2 from Taihe Interactive saw fluctuations in weekly revenue, peaking at $125K in the first week of February and settling around $44K by the end of March. Weekly downloads were relatively low throughout the quarter, with a notable peak at 2.1K in mid-February. The weekly active users showed minor fluctuations but remained relatively stable, ranging from 6.3K to 8.6K.
三国杀 by 杭州游卡网络技术有限公司 demonstrated moderate weekly revenue, starting at $8.9K and experiencing a peak of $30.6K in early February before declining to $9.6K by the end of March. Weekly downloads remained low, with the highest being 378 in early February. The weekly active users fluctuated slightly but stayed around the 1.1K to 1.2K range throughout the quarter.
Three Kingdoms: Overlord from Bekko.com showed a significant drop in weekly revenue, starting at $82K in the first week of January and plummeting to approximately $7.4K by the end of March. Weekly downloads were minimal, with a brief peak of 708 in late January and no downloads recorded in March. The weekly active users also saw a decline from 879 to 432 over the quarter.
These insights, sourced from Sensor Tower, highlight the diverse performance trends of Three Kingdoms games in the US market for Q1 2024. For more detailed analytics and insights, visit Sensor Tower.